The Banner Saga: Warbands is a fully cooperative game for 2-4 players. Players take up the role of the leaders in a warband tasked with keeping the warband together and alive.
There are four roles in the warband: Quartermaster, Keeper of Names, Warmaster, and Thane. Each role must aggressively push for resolutions that help out themselves, while being open to compromise for the good of the warband. It is this conflict and compromise that is the heart of Warbands.
The Banner Saga: Warbands is about making hard choices and those choices manifesting in resolutions that are unexpected and ramifications that reach far into the warband’s journey. The double-sided cards provide a choice with no hint to what resolution awaits. The game exists in this space of making a decision without knowing the consequences.
Combat is fast. Each skirmish takes about 10 minutes. It is completely tactical. There is no luck involved. There are no dice, no random cards being played. It relies entirely on the warband’s ability to look at the board and defeat the enemies while taking as little damage as possible. Even in combat there are hard decisions to make. Not everyone will survive.